A self taught artist born and raised in the Netherlands in a small town called Zoetermeer. Stephan always wanted to make worlds, but somehow ended up studying Information Technology. After 5 years he decided it was time to go back to creating worlds, and ended on the art academy in Utrecht where he studied Design for Virtual Theatre and Games. During this time he became fascinated with narrative structures and combining those with visual design. After graduating he is now walking an unknown road looking for ways to let people experience his worlds, and some adventure on the side.

If you are interested in working with Stephan, please head over to the contact page, and drop him a line.

CLIENTELE
Games

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CREDITS
Computer games

  • Rocket Riot
  • Worms: World Party